I signed up for Graphic Design not only because it's required of a Fine Art major, but because I thought it would be interesting. From the first class, I'm guessing that it will be, even if it's looking like a LOT of work from this end. If I survive it (lol) I'm reasonably certain I'll come out of the other end more skilled at networking, if nothing else.
So far we've been introduced to the basic idea of what Design actually is, what it includes, who does it (people who are good at a variety of things and know a little bit about everything), how long it's been around (since the pyramids)... and the fact that you don't become a designer in three months. You just get a little less spastic with a mouse.
Professor Klinkowstein mentioned that he is looking into creating a business and design joint major, and after hearing his presentation, I wonder why the idea hasn't occurred to Hofstra before now. A good designer sounds like a savvy businessman who happens to be a little more creative than his peers. The presentation included some networking skills like having an "elevator pitch" (something short about what you do that's hopefully more interesting than the muzak), and T-Shaped skills (basically being knowledgeable about several topics that you can apply to your specialty), which were all valuable business skills.
They're also pretty valuable life skills.
Buzzword!
Ethnography - The study of small communities.
Why is this relevant? In design, ethnography can be used to determine what the people want, crucial to keeping ahead of trends!
That is all.
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